Go for the Gold and beyond.Read More
After a long wait that stretches back 14 years, several fans have made breakthroughs in four different Mega Man games. Protodude of Protodude's Rockman Corner, along with a few other dedicated fans have made available prototype and beta versions of Rockman X5, Mega Man Legends 2, and The Misadventures of Tron Bonne, along with a hacked debug mode in Mega Man 8.Read More
Grizzly Slash. Duff McWhalen. The Skiver. These were just three of the eight highly-unusual names which greeted fans when the Mega Man X series made its return to the PlayStation in 2001's Mega Man X5, and which contributed to plenty of subsequent controversy. Some were okay with the names, feeling that they fit the recurring music-themed names which have appeared throughout the franchise, not to mention some of Capcom's other works; others cursed Capcom for daring to tarnish the integrity of the X series, and all it stood for.
It has been ten years since Mega Man X5 was released, and in that time, no one really knew what exactly transpired or who was responsible for making the changes (though, as with many controversies, there was no shortage of theories). That is, until now.
One person has stepped forward, accepting claim/responsibility (depending on your take) for the localization behind Mega Man X5: Alyson Court, a Canadian actress who some might recognize from her role on the children's educational television show The Big Comfy Couch, or perhaps as the voice of Jubilee from the Fox Kids X-Men animated series by Saban. Fans of other Capcom properties-- Resident Evil, specifically-- will also recognize her as the voice of Claire Redfield.
Beyond acting, Court has also performed other jobs in entertainment, including motion capture and voice-over direction for Resident Evil Outbreak. And, as she has revealed via her Twitter, a bit of localization work for a certain video game publisher located in San Mateo, California.
Following are the notable tweets she made relating to the subject (and do bear in mind that Twitter carries a 140 character limit, thus making perfect English difficult sometimes):
- Apparently the localization (text editing) I did for a Capcom game is *famous*. Er, make that infamous. Who knew? #MegaManX5 #GunsNRoses
- My then husband was responsible 4 text localization. He asked me 2 do it &, since he was a GnR fan, I changed the names 2b GnR references.
- I didn't know the game nor did I know how mad fans wld be that Id changed the characters' names.But yrs later ppl now like it! #TimeForgives
- For localization with text editing u get files in rough English translation w/deets on number of characters/lines, etc & vague description.
- Most of the time I had no idea what was happening as there was no real information regarding game play or scene, so I had to wing it.
Responding to a tweet regarding how some felt displeased with the names, she told Protodude:
Pikathree noted that "From the sounds of it, you did the best you could with what you had & capcom USA always changes names," to which Court responded:
She tells OKeijiDragon the following:
As Protodude noted in his report upon these findings, Capcom has had multiple opportunities to change the names to something closer to their Japanese origin, if they so desired. "[T]o perhaps preserve the game's historic status, Mega Man X Collection and the PC version of X5 have retained Alyson's handiwork."
Of course, as those who own both Mega Man X Collection and the original versions of its games know, Capcom was in the process of changing some things in the titles, and seemingly put a halt to it. Perhaps the names in X5 would have been another in the list, had they continued?
What do you think? Has time healed all wounds, or do you think that the next time Capcom releases X5 (it's bound to happen, someday), they should attempt to re-localize it? Are there any other such translations you feel have improved the localization of a game, or perhaps worsened it? Talk about it in the comments below!
While I'm sure the rate with which the PSOne/PSP games are released on the North American PlayStation Store isn't controlled by Capcom, one has to wonder when the ten titles they promised us will be released in the coming months. Let's not forget how they're aiming to re-release 20 to 40 games in the future. Most importantly, will there even BE any PSOne Classics Mega Man releases? Let's get this out of the way right now: I've owned a PSP and PS3 for quite some time now. While I'm used to PSN updates bringing borderline mediocre PSP/PSOne content for the months before, during, and after the summer period, 2009 almost felt like it could finally break free from being stuck in this vortex with Capcom's release announcements. Three months running, we've only seen three such releases from Capcom: One per month. Worse yet, this last week saw the first PSOne Classic-less store update since the North American store started putting up titles weekly back in late May.
Let's do the math here: 9 confirmed upcoming PSP/PSOne re-releases, 1/month average, start the countdown from August 2009. By those numbers, we're looking at the last of those games coming out in April 2010. February 2011 for 20 games total and October 2012 if we get all 40 games Kramez was talking about. With some people saying the next generation of gaming could come as soon as 2012, that's hardly an appealing prospect, don't you think?
Alright, so I'm being a bit unfair. We all know that the PSP Go is coming this fall and that downloadable PSP games will be a far more interesting release by then. I fully expect a lot of those re-releases to be out once the PSP Go launches. PSOne releases, however, are compatible with PS3 systems and have seen very good sales without the need of a digital-only device. Capcom has three such games confirmed yet not a single one has come out yet.
Even on the Mega Man front, the September release of the Irregular Hunter X/Rockman Rockman Value Pack might be what's stalling the release of Mega Man: Maverick Hunter X and Mega Man: Powered Up; which is perfectly understandable since PSN releases are region-free. Moving toward PSOne releases, we already know that Mega Man Legends isn't cleared for release. Stretching that, one could guess that licensing problems could afflict a number of other games with voice acting, so let's count out Mega Man 8, Mega Man X4, and (to an extent) Mega Man X6. What does that leave us with? Mega Man X5 and MAYBE Mega Man Battle & Chase. X5 could just as easily fall off the list if Guns N' Roses need to be talked to...
While the prospect of Mega Man games being re-released on PSN in the near future is looking somewhat harsh, take heart. Capcom haven't abandoned the Blue Bomber and surely won't just stop at the two PSP releases. Japan will soon see the release of the first Rockman Complete Works game, so that's surely a sign of something good to come.