Welcome to the neXt level.Read More
We're less than a month away from Mega Man #34, which will mark the debut of Mega Man X in Archie's successful comic book series, currently on the road to marking its third anniversary. How time flies!Read More
It's time for another round of "Looking Back at 25 Years of Mega Man," wherein we bring three questions before different people who have actually worked hands-on with the Blue Bomber over the course of their careers and find out their thoughts on the Titanium Titan's past, present, and future. This time out is a name many of you will no doubt recognize: Longtime friend of The Network (can we call it that? It just sounds so hip and trendy and cool, doesn't it?) Patrick "Spaz" Spaziante, whose art of Mega Man has graced everything from the cover of Diehard Gamefan magazine to the pages of Dreamwave's comic book, and from the special inserts of the Artbox trading card set to both the covers and interiors for a number of issues from Archie's Mega Man comic book, including the upcoming "Worlds Collide" story arc (which conveniently also brings him back to his old stomping grounds in Archie's Sonic the Hedgehog series).
What are some notable memories you've had getting into, and otherwise playing Mega Man? Alternatively, what ways has Mega Man factored into your work?
I've actually been into Mega Man since the first game. It was kind of an accident, as my buddy had traded a friend at school for a game to try, (I forget what the game he had traded was), but in return, he had received a used Mega Man 1 cartridge, with no box or case, and no semblance of a booklet. Thusly, my friend and I were left to decipher this "mystery" game on our own. We had never heard of Mega Man before, and decided to give the game a go, and although it was, at least in my opinion, one of the most difficult games of that generation (Ghosts'n Goblins not withstanding), we were hooked.
As far as being a factor in my work, Mega Man has been a property that I have been fortunate enough to be involved with (on and off) for the past 10 years or so. The games are always a source of inspiration when dealing with Rock and the crew. Some of my favorite game experiences have been with the Blue Bomber (2 and 8 being personal highlights). MM8 (the SEGA Saturn version), especially for its leap forward in both art and sound, spoke to me as both a game, as well as a source of artistic inspiration. Its "CPS-2 Capcom Arcade board" style of art, following the likes of Nightwarriors, and the Street Fighter Alpha series, as well as many others, seemed to me like the perfect look for Mega Man. This also included the Rockman: The Power Battle/Fighters arcade games (more so for the art, as I prefer the traditional platform based Mega Man game-play). And not to be left out, the often forgotten Rockman & Forte (from which I still use the character art as a reference point).
What is your sentiment on the current standing of Mega Man, and what do you want to see for the future?
I'm hopeful that a new Mega Man game is on the horizon. I know that a lot of gamers feel that Mega Man has gone by the wayside, but I still hope that Capcom can pull something out of its hat. I did like the retro looks for MM's 9 and 10, but I would love a sequel done in the style of MM8, or (dare I dream) an HD evolution of that look, but I'm pretty sure that if a new game is in the works, it would probably be 3D, or pseudo 2.5D, but hey, I love Mega Man, so I'll take what I can get!
What is your all time favorite Mega Man game?
As I had mentioned previously, 8 is my top as far as art and gameplay coming together, but my all-time favorite is tough to narrow to just one. Like many others, I believe Mega Man 2 is one of the absolute best in the series, but the original Mega Man is also right up there for me (I did mention that it is tough for me to narrow it down to one, didn't I?).
Thanks once again to Patrick Spaziante for taking the time to participate in our survey-- and moreover, for offering us the awesome sketch to share with you all at the top of the article! Have a look at a larger version:
To start hyping up next year's major comic crossover, Kotaku has a look at some of the covers of the 12-part "Worlds Collide" story arc, and a short interview with artist Patrick "Spaz" Spaziante, who is doing the cover art for all 12 issues. Specifically, these covers are from part 2 (Sonic Universe #51) and part 3 (Sonic the Hedgehog #248).
The crossover of these two famous series begins next year in April with Mega Man #24, and it looks like Mega Man and Sonic are ready to clash from the get go. We'll keep you posted as more media and talk emerges. Be sure to check out the interview!
Many thanks to Mega Man Monthly!
Just a quick reminder for everyone: after you've gone to see The Avengers this weekend, you'll want to locate your nearest local comic book shop and drop in for Free Comic Book Day this Saturday, May 5th. As we noted previously, this year's Gold Tier of free comics will include a special FCBD edition of Archie's Mega Man #1. And depending on how generous your participating local comic book shop is (it varies from store to store at the owner's discretion, so check around), you can also get your hands on some other books as well, including an Avengers story from Marvel, The Simpsons in the Bongo Free-for-All, Archie's other video game superstar series Sonic the Hedgehog (also by Mega Man writer Ian Flynn), or legendary Transformers scribe Simon Furman picking up where he left off 21 years ago with IDW's Transformers: Regeneration One #80.5, among others.
You can get a look at the full selection here, with previews for most. Do note, however, that while these may be free to you, each comic retailer has to pay for these books themselves out-of-pocket, and so they may not choose to carry the full selection. As a result, you might want to call ahead and see, though they might be pretty busy.
One final note: If you're shrugging off the free Mega Man comic because it's a reprint of the first issue with a variant cover, do note that Archie's solicitation touts "bonus features," as well as a preview of the New Crusaders comic by Mega Man/Sonic the Hedgehog writer Ian Flynn. What are these features? Your guess is as good as ours!
Planning on attending the New York Comic Con, being held October 13th to 17th at New York City's Javits Center? If so, then you'll want to know about some of Archie's Mega Plans for Mega Fans of Mega Man...s. Sure, we already told you about the exclusive comic cover variants (for which we're still jealous of the Sonic fans, fancy that), but there is quite a bit more going on. Well, two things, but they're pretty good things.
The first is a panel being held from 1:30pm to 2:30pm on Saturday, October 15th in Room 1A02. Titled "Archie Comics: Riverdale and Beyond," it appears to be something of a company overview with several of the publisher's top brass and "major announcements, special guest stars, digital and much more!" And while there is nothing specifically confirming or denying anything to do with the Blue Bomber, "all attendees will receive giveaway bags with over $100 worth of content including B&V Beach Party, Archie: Will You Marry Me?, Mega Man, and Sonic comics!" So, that's certainly something.
But for those desiring something a little more focused, they may find what they are looking for in Room 1A03 from 10:45am to 11:45am the following day. The "Archie Video Games: Sonic and Mega Man" panel highlights 20 years of Sonic the Hedgehog, as well as the new adventures of our favorite lab assistant-turned-super fighting robot. Writer Ian Flynn, artist Patrick "Spaz" Spaziante, Editor Paul Kaminski, Archie President Mike Pellerito, and Executive Director of Publicity and Marketing Alex Segura will all be there, promising "big Sonic and Mega Man news, teasers, artwork, and more!"
Oh, and for completion's sake, those who attend will be able to take part in a drawing for a Mighty 7 poster, signed by Stan Lee himself.
The 2011 New York Comic-Con will be held from October 13th to 17th at the Javits Center in New York City, and Archie Comics will be in attendance. What's more, they are bringing some convention-exclusive collectibles with them. IGN reports that exclusive covers will be available for what will then be the new/current issues of both Sonic the Hedgehog and Mega Man, which will be #229 (part four of the "Genesis" story arc) and #6 (part two of the "Time Keeps Slipping" story arc), respectively. For Sonic, this means a pencil variant of the cover featuring Super Sonic as rendered by none other than Patrick Spaziante. As for Mega Man...
Well, much as we hate to say this, but it's a little underwhelming by comparison. To fit with the Mega Man Powered Up-inspired story arc featuring Time Man and Oil Man, this version of Mega Man #6 features one of Capcom's stock art images of Mega Man from the game in question. No Time Man or Oil Man, no other characters, no background. Just Mega Man with the title and name of the story.
You can see both covers below. And to be honest, while we've enjoyed what Archie has been doing with the comic otherwise, even we could understand if Mega Man fans who attend the NYCC instead opted for the Sonic comic.
Update: We forgot to mention, IGN also notes that Patrick Spaziante and the creative team behind Mega Man will be on hand for autographs at the show.
A few days ago, we brought you the first look at Archie's Mega Man #9, which features the return of the Villain Variant cover as illustrated by Ben Bates. And today, we have the rest! Patrick "Spaz" Spaziante continues his run of regular covers as Dr. Wily schemes deep within the confines of his laboratory, working on what appears to be a diabolical new Robot Master. However, the face is obscured-- who could this new menace be?! It almost seems reminiscent of DC Comics' Scarlet Speedster, The Flash... could Wily be working on some sort of "Flash Man?"
Perhaps the solicitation, posted below with the full cover, can tell us! Thanks for the tip, Sockie!
MEGA MAN #9 "Dr. Wily Returns" Part One: With the villainous Dr. Wily gone and no Robot Masters for him to steal, the world seems safe! Mega Man prepares to return to the quiet life of Rock the Helper Robot - until the lightning-fast Quick Man attacks Light Labs! Dr. Wily is back, and this time he's brought his own Robot Masters in his new bid to conquer the world! Script: Ian Flynn Art: Ben Bates, Gary Martin, John Workman, Matt Herms Cover by Patrick "Spaz" Spaziante Sketch Variant Cover by Ben Bates Shipping Date: 12/28/2011 On Sale at Comic Specialty Shops: 1/11/2011 On Sale on Newsstands: 1/17/2012 32-page, full color comic $2.99 US.
...and yes, we were kidding about the obscured face of Quick Man. Try not to flip out about it in the comments, or else we will laugh. A lot.
It's almost here: the first issue of the Archie Mega Man comic to follow the first game of the same name. And as we've shown in solicitations and cover previews for a while, the next story arc is going to give a little more time in the spotlight to not only the Light Number Robot Masters you know and love, but also introduce the two "extra" Robot Masters who debuted in soon-to-be-re-released Mega Man Powered Up on the PlayStation Portable, now redesigned by artist Patrick "SPAZ" Spaziante to fit in with the normal Mega Man world. In addition, this preview gives us the first look at the interior art for the book, as provided by Chad Thomas, whose work we have been looking at recently, and who has also drawn the "Short Circuits" comic strip in the back of each issue to date.
The preview pages are below, and you will be able to find the issue in comic shops for $2.99 as early as tomorrow, according to the most recent solicitation. Those who must wait for other retailers to get their supplies will find it the following week on September 13th.
And if you haven't followed the story up until now, Archie has announced that the first trade paperback of the series, based on the inaugural four-issue "Let the Games Begin" story arc, will also go on sale tomorrow for $11.95 USD.
MEGA MAN #5 “Time Keeps Slipping” Part One: The evil Dr. Wily may be in jail, but that doesn’t mean the adventures are over for Mega Man! Federal agents are investigating Dr. Light for ties to the Robot Masters’ rampage while sinister figures lurk in the shadows. And why does Dr. Wily look so smug in his jail cell? Don’t miss the beginning of the newest Mega Man adventure! Featuring a painted cover by fan favorite artist Greg Horn! SCRIPT: Ian Flynn ART: Chad Thomas, Rick Bryant, John Workman and Matt Herms Cover by Greg Horn Villain Variant Cover by Patrick “SPAZ” Spaziante Shipping Date: 8/24/2011 On Sale at Comic Shops: 9/7/2011 Newsstands: Week of 9/13/2011 Comic, 32 pgs, 40 lb. glossy stock, Full-Color $2.99 US
Have you managed to get your hands on Mega Man #1 from Archie yet? If so, we hope you're enjoying it. Following the opening of the first issue, some people have expressed concerns about a slower pace. But today, you need not worry: business is about to pick up.
You can check it out for yourself below as Mega Man begins his long, long fight for everlasting peace in Mega Man #2, which is already reaching subscribers and should reach comic book shops and other retailers soon in the coming weeks.
Thanks again to Sockie for the heads-up!
The first issue of Archie's new Mega Man comic has only just come out, and yet we now have a preview of what's to come after the inaugural story arc "Let the Games Begin!" Two new covers have been revealed, apparently continuing the "Villain Variant" theme introduced with Mega Man #2. This variant will be drawn by none other than Patrick Spaziante, though with this issue, he departs from his duties working on the interior page art (at least, for the time being-- want him back? Mail Archie with your demands!). Taking up the pen for this story will be none other than Chad Thomas, whose work you might already be acquainted with through the book's concept art and the first issue's sketch variant cover.
Meanwhile, the regular version is a special painted cover from Greg Horn, whose art you may have seen around (even if you weren't aware of the name).
All of this surrounds a story which kicks off a brand new arc following the first four-issue adventure. What should you expect? Read on to see the covers and find out! Meanwhile, thanks to Sockie for the update!
"Time Keeps Slipping" Part One: The evil Dr. Wily may be in jail, but that doesn't mean the adventures are over for Mega Man! Federal agents are investigating Dr. Light for ties to the Robot Masters' rampage while sinister figures lurk in the shadows. And why does Dr. Wily look so smug in his jail cell? Don't miss the beginning of the newest Mega Man adventure! Featuring a painted cover by fan favorite artist Greg Horn! SCRIPT: Ian Flynn ARTIST: Chad Thomas, Rick Bryant, John Workman and Matt Herms COVER: Greg Horn VILLAIN VARIANT COVER: Patrick "Spaz" Spaziante Shipping Date: 8/24/2011 On Sale at Comic Shops: 9/7/2011 Newsstands: Week of 9/13/2011 Comic, 32 pgs, 40 lb. glossy stock, Full-Color $2.99 US
It has been a little while since we put the call out to you for your questions for the Archie Comics creative staff behind the new Mega Man comic. The folks there have been working at a feverish pace to get the book going, and as some of you have already seen, the effort appears to be paying off. Fortunately, with the first issue set to hit comic shops later this week, we have received answers to some of your questions! Writer Ian Flynn and artist Patrick Spaziante are still hard at work, and so the questions passed along to them may take a little more time to get back to us. In the meantime, editor Paul Kaminski has stepped up to help field some of the broader questions surrounding the book.
Do note that quite a few of you asked similar questions, so in the interest of time and space, those will likely be condensed to one general question for the team.
And now, on to questions from you, The Mega Man Network's visitors and readers!
1) At some point in time, are you planning on ending the Classic storyline and lead into the X storyline? --Shawn Adair
Paul Kaminski, Editor (PK): It will take a bit of time, but we’re looking forward to exploring all the corners of the Mega Man Universe, X especially!
2) SEGA has been known to keep certain game characters/concepts off limits in the Sonic comic. Can you tell us if/what Capcom says is off-limits for now? --Stephen
PK: Capcom has been extremely helpful and encouraging throughout this whole process, and so far everything we’ve wanted to try or include has been met with nothing but helpful and positive feedback. I wouldn’t presume to speak for Capcom here, but I think as long as we remain respectful to the characters and tell a good story with them, everything is on the table!
3) Will the series cover games from 1-10? --firstname.lastname@example.org
PK: It’s our hope to include all of those games into the comic series – but we can’t tell you the why or the how yet – you’ll have to read the series to find out!
4) Will there be any custom Robot Masters, such as Barrage Man, Express Man, and Multi Man from the Dreamwave comics? –steev
PK: Archie’s Mega Man is much more game-inspired in terms of plot, look and feel than the Dreamwave books were. Starting out, we feel that the Mega Man Universe already has so many awesome characters and Robot Masters that are begging to be explored that we won’t need to re-invent the wheel just yet. But you can expect to see an original character or two integrated along the way.
5) Will it be reaching worldwide ;-;?
I mean I live in Mexico and it’s unfair that it only says subscriptions to USA and Canada – Gingler
PK: The Mega Man comics will be available to North American territories, which includes Mexico, so you should be covered! Again, other countries outside of North America are encouraged to write us at MegaMan@archiecomics.com and let us know you want to see Mega Man comics worldwide! 6) Will I be able to purchase the cover variants separately or is it like a luck of the draw kind of thing? --Elvin Daniel Padilla
PK: All Mega Man variant covers will be available for purchase in comic stores only – subscribers and newsstands will get the “main” cover only. For a comic shop near you, call 1-888-comicbook.
7) What changes/additions have been made story story wise to enrich the tale? Is it deeper than the games or has nothing really been changed? --Tornado Man
PK: Well we can’t give those details away, but we can say that Archie’s Mega Man will be extremely faithful to the games, using comic book storytelling that is quintessentially American.
8 ) How did you sign on with Capcom? I think its a great idea and i already have the comic pre-ordered! Great job with Sonic the Ongoing-series! –Eagon
PK: About this time last year we started discussing how to expand our videogame comic book titles beyond Sonic. As some word got out about such an expansion, Capcom approached us about the possibility of a Mega Man comic, and the rest is history!
9) Any chance of a Blue Bomber (Mega Man) meets the Blue Blur (Sonic) in a crossover? Or will SEGA and Capcom not allow this? --Henmo24
PK: Wouldn’t that be cool?? It’s really up to Capcom and SEGA, but no plans at the moment.
10) Will Ian write the whole series for the foreseeable future, or will other writers write stories, too? –MKK
PK: Ian was heavily involved in the pitch for the series and will be its sole writer, at least for the foreseeable future.
In addition, keep an eye on Archie's official Mega Man blog, where you will soon find two questions from our very own MMN staffers, LanceHeart and Oakie620, over on , where they inquire about getting a subscription through PayPal and opening international subscriptions.
And that's it for this round! Keep your eyes peeled, as there were quite a few questions sent, and we hope to have more answers coming your way soon! In the meantime, you can check out more news, info, and other tidbits in the official Archie Mega Man blog, and subscribe at The Archie Comics Shop!
Our final stop on our trip back through Mega Man's adventures into the North American mainstream comes not from the United States, but Canada, and a small comic book company once known as Dreamwave. Though Archie's first issue of Mega Man will be available in comic shops next week, this will not be the first time the Blue Bomber has graced the pages of comic books in America. And while Captain N:The Game Master did have its own short-lived comic book series, Mega Man never appeared within its pages (despite numerous requests in their letter pages).
In 2003, the now-defunct Dreamwave Productions set out to produce a comic based on Mega Man, but fell short of the mark. One reason for this is likely due to the book's direct-market releases; those who did not have a local comic book shop near them were unable to find he book-- provided they even knew it existed at all.
Those who were able to find the book often came away disappointed by its contents. Despite the cover of the first issue showing a number of Mega Man's famed Robot Master foes, the inside was practically devoid of any sign of Crash Man, Guts Man, or any others. Instead, original robot enemies were created for the book, such as Express Man, Barrage Man, and Multi Man, none of which really looked as though they belonged in the Mega Man universe.
One Robot Master did manage to appear: Heat Man. However, his appearances were brief, and Mega Man never even so much as saw him as he set out to put a stop to his fiery rampage.
Mega Man's time as a "superhero" in the book was split, however. Much of the time, he spent his days as "Rocky Light," a new student at a local school. There, he dealt with all sorts of troubles considered "typical" of schoolchildren: bullies, crushes, school dances, and out-of-control mashed potato machines.
Overall, the story tended to skew towards a younger audience, and one which could probably rarely even find the book if they had wanted. With all of these factors in play (perhaps among others), Dreamwave's Mega Man did not last very long, and ceased publication after only four issues. But, there was a bright spot in it all...
For the fourth and final issue, art chores were taken up by none other than fan-favorite artist Patrick "Spaz" Spaziante. He has since expressed a desire to be able to draw for a Mega Man comic once again, and his wishes have come true, as he will be providing some of the cover art and interiors for Archie's Mega Man, which will be available next week.
What's more, you don't need to worry about whether or not you can find a local comic book shop to get the first issue (though most should be as well; if you aren't sure whether yours is, be sure to ask!). By going to The Archie Comic Shop and subscribing, you can have Mega Man delivered right to your door!
But if you cannot subscribe for some reason, don't worry: unlike Dreamwave's books, Archie Comics are carried at a variety of retailers, from book stores and pharmacies to grocery stores and convenience stores. If you have a local retailer who carries new Archie comics each month, make sure to ask them to order Mega Man!
And, just to sweeten the deal: we promise that Mega Man won't be shipped off to school to get into fights with mashed potato machines and pick up girls, all while providing more of the epic Robot Master-busting and world-saving action you want and have come to expect from the Blue Bomber. You help us like that, we help you like that. Deal? Deal.
Following the posting of the preview pages for Mega Man #1 earlier, MMN reader Lamarfll pointed out that Comic Book Resources has an interesting animated trailer for the book, which you can see below, or find here.
As promotion for a comic book, this is kind of neat-- to say nothing of unexpected. No telling if there will be more to come with future issues, or if this is just for the series launch, however.
While our countdown doesn't end until tonight and the first issue doesn't come out until next week, we have the preview pages for Archie's Mega Man comic right here, right now. It feels like it has taken forever to get here, since the announcement at the New York Comic-Con in October of last year. It has been a long road of waiting, but finally, here it is: your first peek at the tale of Mega Man, as brought to you by the talents of writer Ian Flynn, artist Patrick "Spaz" Spaziante, colorist Matt Herms, letterer John Workman, and editor Paul Kaminski.
So without further ado, look below and get a glimpse-- a taste, if you will-- of what is to come.
Special thanks to Sockie for bringing this to my attention.
The time is nearly upon us: soon, the very first issue of Archie's new Mega Man comic book will be making its way to subscribers, with the book reaching comic book shops on May 4th and other newsstands during the week of May 17th. To help get everyone into the mood for more Mega Man (though if you're visiting this site, you probably are already), we'll be spending the rest of the week taking a trip down memory lane, looking at past attempts to adapt the Blue Bomber's adventures into other media in North America. Along the way, we'll see what missteps were made in these efforts, and how Archie's new series will differ from those past attempts.
But before we get into that, we are shining a special spotlight on the artist, Mr. Patrick "Spaz" Spaziante, who we've had the pleasure of interviewing before. Though he is best known for his work with Archie's Sonic the Hedgehog series, this is not Spaz's first time illustrating the Blue Bomber.
Previous Mega Man works you may have seen from Spaziante include the final issue of Dreamwave's comic book series (which we will discuss at greater length later) and the rare cards which were randomly-inserted into packs of Mega Man trading cards from Artbox several years ago. In addition, Spaz illustrated a number of covers for the video game publication Diehard GameFan Magazine (including the Donkey Kong 64 illustration seen through that very link), and one of them happens to bear his first published illustration of Mega Man himself.
However, the cover was not for a Mega Man game, but rather, for a game in which the original Mega Man had a cameo appearance: Cannon Spike. This game was a top-down shooter which featured Mega Man as a secret character and member of a group of Capcom heroes assembled to stop the forces of evil.
Despite being a secret character and not a part of the main roster, that did not stop Spaz from giving Mega Man center stage on the GameFan cover, though. Check it out:
Issue 86 (Volume 8, Issue 10) of Diehard Gamefan from October 2000; courtesy of Retromags
Be sure to check back in tomorrow as we continue our look back at Mega Man in the media! In the meantime, you can subscribe to the Mega Man comic and make sure you don't miss any of the action!
In just a couple of weeks, the first issue of Mega Man from Archie Comics will begin to reach the mailboxes of subscribers and the shelves of various bookstores and newsstands all across North America. And it's not too late to get in on the action, as there is still time to subscribe before the book is released. With that said, supposing for one reason or another you can't get the first issue. Or perhaps you want to share with friends, but don't wish to remove your prized first issue from its polybag and backing board, just for them to smear their jam-covered fingers all over it. Whatever the case may be, there is hope!
Amazon has posted a pre-order listing for the trade paperback of the first four issues, collectively titled "Let the Games Begin," for a retail price of $11.96 ($9.56 on the current discount). However, it isn't due to be released until sometime this September, so if you want to remain unspoiled and able to keep up with forum threads and the like which discuss the book, you'll still have quite a wait ahead of you.
Thanks to PC the Hedgehog for the heads-up.
Archie's Mega Man comic book begins in just a few short weeks, but we already have cover art for the first four issues. And just as with the previous three issues, #4 will sport two different covers. Just as with #3, there will be a regular cover which gives an idea of what to expect from the contents, and a "Villain Variant," which shows one of Mega Man's many foes as the master of their domain. This time out, we see Ice Man giving some innocent people the could shoulder. Like #3's Fire Man, it appears that this cover may also be by Ben Bates, but we cannot find a signature to confirm or debunk that notion.
Update: We have learned that the pencils for this cover are by Jamal Peppers, with inks by Gary Martin and colors by Ben Hunzeker.
And of course, the normal cover is by Patrick Spaziante, and gets us ready for the epic showdown in the depths of Dr. Wily's fortress, but not before the Blue Bomber faces the worst traps and devices the mad scientist has to throw at him!
Check out both covers (Update: And the description) below, and thanks once again to Sockie for the find!
MEGA MAN #4
Written by Ian Flynn, art Patrick "Spaz" Spaziante, Rick Bryant, John Workman, Matt Herms, covers by Spaziante and Ben Bates. "Let the Games Begin!" Part Four: This is it! Mega Man has reached Dr. Wily's stronghold, and now nothing stands between him and the madman! Except the Yellow Devil. And the Copy Robot. And the rebuilt Robot Masters. Good luck, Mega Man! The finale to the first arc to this brand new series!
32 pages, $2.99.